Tech

The Tech in Amber is based in Victorian age devices mixed with Tesla-like electronic machinery.

There is NO OIL in Amber, everything is either iron, steel, glass or leather. Textiles work too. The quicksand holds no oil, just basic minerals and even those minerals are hard to reach and buried deep under the city.

Examples of items that they can find from the old days:
 * Lighting devices - torches, lanterns, lightbulbs, christmas lights. No neons, nothing fancy.
 * Time-keeping devices - clocks, watches, etc.
 * Electric musicboxes/pictureboxes - ipod-like devices with limited inventory.
 * Heating devices -heaters, coffeemakers, toasters, ovens.
 * Cooling devices - coolers, fridges, fans.
 * Power tools - drills, motorized whatever, from pickhammers to circular saws.
 * Automatons - small/large robot creatures with limited functionality. Toys, factory workers, whatever can be done easily with a decent number of movements/articulations.
 * Electric weapons - from tazers to tesla rods.
 * Electric engines - cars/toys/whatever.
 * Propeller-driven devices - flying backpacks, toys, airplanes, helicopters.
 * Balloons - anything gas powered.
 * Landphones/telegraph - slow-working communication machines based on land wiring.

Exemples of items that were not invented and they'll never find:
 * Computers - nothing that can store digital information outside of pictureboxes and musicboxes.
 * TVs - nothing that can show movies, project anything, store anything.
 * Holograms.
 * Force fields.
 * Projectile weapons.
 * Combustion engines - nothing working on oil or petrol.
 * Plastic - no oil, no plastic.
 * Radios - no distance communication WHATSOEVER. They didn't know what radio waves were.
 * Jet engines - no complex engines with turbines.
 * Anything not on the list above.